Games · learn through discovery
Kekri Night
Step inside an atmospheric historical adventure. Solve four tactile mysteries, uncover real archive photographs, and discover what the sources actually say.
- 4story chapters, about 10 minutes
- 3authentic museum records
- 0data sent; progress stays on this device
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The original five arcade activitiesOpen classic Kekri Quest ↘
The previous collection remains playable for classrooms and existing saved progress. Kekri Night above is the new main experience.
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In the classroom
Four more activities for a 45-minute lesson
- 02 Photo detectiveLook closely at real archive photographs and decide what they show. Every answer opens the record. Archive records
- 03 Record or mythEight claims about Kekri, each checked against a source. Is the straw goat old? Is the pumpkin lantern Finnish? 8 claims
- 04 Order the yearsPut the story from 1551 to today in order, by dragging or with the arrow keys. Drag or keys
- 05 Make a maskDesign your own Kekri figure and print it for the classroom. Printable